Price
A roll of ten drops is still a single payment, and your SKR goes to the PANDOR treasury. Your planet can have one roll opening at a time. Roll again once it has opened.
The price is set on chain, and a roll never charges more than the price the app shows. If the price ever changes, the app asks you to update before you roll again.
If your payout wallet holds a Seeker Genesis Token, you get free drops, used before any SKR. See Seeker Genesis.
What’s inside
The app shows these odds under Odds on-chain: they’re stored on chain.
Dust
Dust goes straight into your balance, not your tank. See Dust.Troops
You get 3 to 10 troops of one type: raider, heavy or defender, named for your planet’s species. They join your garrison at once and pay upkeep from then on, like trained troops.
Upkeep is 10 dust an hour for a raider, 30 for a heavy and 20 for a defender. If your planet is insolvent, you get the troops’ cost in dust instead: 200 dust per raider, 350 per heavy and 300 per defender. The card then says Troops as dust. See Fleet.
Fast-track token
A fast-track token finishes your running upgrade at once. It’s kept on chain until you use it. While an upgrade is building, the app offers Finish now · 1 fast-track, and RHEA spends the token with your planet’s game key, with no wallet prompt. The offer goes away 15 seconds before the upgrade is due, so a token is never wasted on a finished build. See Upgrades.Premium days
One to three days, added on top of any premium you have. See Premium.How a drop is decided
ORE’s own on-chain round result decides what’s inside. Not you, and not PANDOR.- You pay first.
- Your roll is tied to an ORE mining round that hasn’t ended yet. When you pay, nobody knows that round’s result.
- When the round ends, ORE’s round result opens every drop in your roll. It’s the same result that decides ORE’s own payouts.